![]() ![]() Shift queueing attack not working correctly.Īdditionally, we will have more to share on our plan to bring more campaigns to Return of Rome!.Monks occasionally getting stuck after converting enemy units.Further unit-AI fixes for issues such as:.Groups of units rarely failing to pass through narrow openings between two large obstacles. ![]() Units not finding their way around long obstacles (such as an unfinished, but sizeable, wall).Fixes for various lobby filtering issues.The June Update will include any reaction we need to have toward the May/June Hotfixes, but the scope of the June Update itself already includes a pretty massive collection of bug fixes and game changes that you can look forward to. ![]() We’re often working on multiple releases in parallel, so the June Update has been in the works for quite a while now and alongside the release of Return of Rome.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |